You are not logged in.
Sign up or log in.
about programme who media contact

Psycho Buildings and Hide and Seek

The Hayward Gallery and the Hide and Seek Festival invite interested designers, artists, architects and game-players to develop ideas for a game that can run within the Hayward's Psycho Buildings exhibition. Hide and Seek and the Hayward will then commission one idea with a £1000 budget, which will allow the winning team to develop their idea with the full support of both institutions.

About the Exhibition

Psycho Buildings: Architecture by Artists is an exhibition that marks the 40th anniversary of the Hayward Gallery, one of the world's most architecturally unique exhibition venues.

Viewers will enter and explore a series of atmospheric, spatially dynamic constructions that use elements of light, color, smell and design to trigger profound visceral responses that heighten their attention to the relationship between the individual and his or her surroundings.

Artists include Atelier Bow-Wow (Japan), Michael Beutler (Germany), Los Carpinteros (Cuba), Gelitin (Austria), Mike Nelson (UK), Ernesto Neto (Brazil), Tobias Putrih (Slovenia), Tomas Saraceno (Argentina), Do-Ho Suh (Korea), and Rachel Whiteread (UK).

About the Competition

The Psycho Buildings exhibition offers a hugely exciting range of possibilities for gameplay. By running a Sandpit (H&S's monthly play and playtesting event) in and around the exhibition space, we invite a group of interested players to experience the exhibition and start to develop ideas for games that can run in the space. Interested designers will then have just one week to flesh out their idea into a draft ruleset.

How to Participate

1. Have an idea for a game. This can be anything: a board game on a vast scale, a videogame made real, a game version of a psychological experiment, a playful workshop, a collaborative art piece.

2. Turn your idea into a plan for a game that you can run at the Psycho Buildings exhibition at the Hayward gallery on 29 June, and which visitors will be able to play in a self-guided fashion for the rest of the exhibition's run. The game should be suitable for families, and for the environment it's in. We strongly recommend that you visit the exhibition in advance, to see what spaces are available and what ideas suggest themselves.

3. Write up your game idea and email it to holly@hideandseekfest.co.uk by midnight Friday 6 June, one week after the Sandpit.

4. You can pick up an entry form at the Sandpit. Alternatively, just write the idea up yourself, but be sure to include:

  • Your name
  • Your phone number
  • Your email address
  • A brief CV or biography
  • Your game's name
  • A brief description of the game
  • A ruleset describing how the game will work (take a look at the Sandpit guidelines if you're not sure how best to do this)
  • A description of a self-guided version of the game that visitors will be able to play after the Festival

5. You may submit a maximum of 2 entries

6. The Hayward and Hide and Seek will commission one entrant to develop a game to launch at the Hayward Gallery on Sunday 29 June, as part of the Hide and Seek Festival, and to develop a self-guided version of the game which can run after the festival. The game will be developed by the winners with the consultation and support of Hide and Seek and the Hayward.

© Hide and Seek 2008.
Hide and Seek is supported by the Jerwood Charitable Foundation - dedicated to responsible and imaginative funding of the arts.